game projects + concept art

A curation of concept art and in-game assets created for multiple games, including senior indie team game design projects “FIZZ,” “Inspiration,” and “Archon.”

 

character concepts

Character sheets illustrated for game projects, plus an independent contract project illustrating characters from a novel.

 

“FIZZ” concepts

 

“archon” protagonist concept

anteria_charactersheet.jpg

independent contract “the white rose” concepts

morrow.jpg
jayven.jpg
shiloh.jpg
sylaera-web.jpg
lavakri-web.jpg
ASAEL.jpg
 
Archon-Icon9.png

illustrated and animated cutscenes

As the Lead Artist of a game called Archon, I created the intro and outro videos to provide additional story exposition to the game - and give more character to the game's heroine.

Both videos were created using a combination of Photoshop and Premiere Pro.

fizztitle2.jpg

opening scene, “FIZZ”

As both lead 2D artist and contributing 3D artist for FIZZ, I handled the design of its characters and the graphics in its introductory video. This clip plays when you begin the game, made in Photoshop and Premiere Pro.

An additional intro was created for FIZZ, illustrated in Photoshop and animated in Premiere.

 

illustrated card assets

A number of the storytelling cards created to play Inspiration.

card5.jpg
card6.jpg
card4.jpg
artcard3.jpg
 

FIZZ concept gallery

 

environments and color compositions

forest_process.jpg

environment WIP

Designed and painted in Photoshop.

 

splash screens and HUD

HUD.jpg
 

archon UI design

Ability icons for Archon's protagonist.

 

storyboards

carreau_storyboard1.jpg
carreau_storyboard2.jpg